Indistinguishable from magic

cody block

CODY BLOCK Learning Toy

Last year, I wrote a little about how solarpunk design could lead to better gadgets. One of my personal design goals is that things should feel magical, not in the way marketing agencies apply the term to everything, but rather that a piece of technology should disappear in use. It should help you accomplish whatever it was that it was designed to do, and not steal the spotlight for itself. Algae-based path lighting in a lunarpunk community or a sailboat in a tidalpunk town come to mind.

I was on Kickstarter last night, and found the CODY Block project, and immediately felt like it was something that fulfilled this objective. The toy uses RFID and robotics technologies in a way that teaches simple algorithmic thinking skills while not requiring any screens or interaction other than playing with blocks (and presumably an occasional top off of the battery). I encourage you to watch the video over at their Kickstarter, as there’s a certain je ne sais quoi to the blocks that I can’t adequately describe through text.

A wooden car navigates a series of directional blocks.

I’m not affiliated with them and would suggest caution since so many Kickstarters end up flaming out, but I think that the product design team at QUBS seems to really get how to make technology sufficiently advanced to become indistinguishable from magic.

Nintendo has also partnered with LEGO to create an interactive Mario set that elicits a similar feel. It feels a little less magical to me, but I think it’s another step in the right direction. I don’t think all toys should be sensorized, but having those that are more closely imitate the real instead of the digital seems heartening.

Mario time

The Nintendo and LEGO collaboration lets people play “levels” in the real world

Is there anything you’ve run across that feels truly magical? Am I just delusional from cabin fever and this isn’t that cool? Let us know in the comments!

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