Category Archives: Science

Solarpunk Wallflowers

bloom blooming blossom blur

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I’m an introvert. I work from home, so beside running errands, I rarely leave my apartment. I’m slowly coming to the realization, however, that I need to be around people to maintain my mental well-being. Humans evolved as social creatures, despite what social Darwinists think, so even introverts need some human interaction. Despite all the technology devoted to communication, we still experience loneliness which can have severe impacts on our quality of life.

Reading Susan Cain’s Quiet made me wonder about all the ways the extrovert ideal espoused by western society is what has driven a lot of the problems we currently see with society. Every person as a salesperson is an alliance of extroversion and capitalism that leaves the rest of us behind. If you want to get ahead, especially in America, you’re expected to extrovert up or fake it.

To be fair, in some ways it’s easier than ever to be an introverted, highly sensitive, or shy person. There are remote work opportunities, home delivery of practically anything you need, and a plethora of ways to contact other humans. The problem is that all of these new methods of communication and the high-productivity mindset of the world can just as readily cause us to be overstimulated.

Community is a theme that appears throughout solarpunk, but how do we balance the opposing needs of social interaction and “me” time? Can we build communities with strong social networks while still respecting the personal space of those most sensitive to overstimulation?

In Alaya Dawn Johnson’s The Summer Prince, there are vegetated nooks and crannies of the megalopolis, Palmares Tres, where the characters are able to take a respite from the book’s action. Some of these are private gardens of the more well-to-do, and others are more or less micro-parks scattered throughout the city’s multistory structure.

I think this approach of having personal space at home, and quiet zones scattered throughout a community seems to offer a chance for people to get away from overstimulating situations while still allowing us to interact with the world.

A poll of introversion/extroversion

A poll from solarpunks on Sunbeam City about their preferences for human interaction

I suspect that even true extroverts would benefit from a little “me time,” and most humans probably fall into the ambivert category anyway. A super-scientific poll of solarpunks on Sunbeam City shows a strong preference for being with other people, but only some of the time. One thing I see come up again and again in discussions of communities is the need for people to be free to interact with others (or not) on their own terms. While social isolation is a serious issue in western society today, we should seek a happy medium, not race toward another extreme of no personal time or space.

How might a society carve out both communal and personal spaces? Here are just a few ideas. Feel free to comment with your own after the article!

  • Co-housing
    • Baugruppe and other forms of co-housing allow people to come together to build residential communities where some of the infrastructure or social load is distributed to the group. There’s no one form of co-housing, but I like to think of it like fancy dorms for grown-ups (this is a gross over-simplification).
  • Superblocks
    • Barcelona is currently implementing a plan to bring streets back to the people. This will increase safety for pedestrians and cyclists, as well as help rebuild the social fabric of neighborhoods.
  • Secret gardens
    • Having small parks or gardens distributed throughout a city could help give people safe spaces to duck into when they’re feeling overwhelmed.

Why speculative fiction matters

woman reading a book

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When facing existential crises, it can be hard to see the point of things that aren’t directly related to the problem at hand. One thing that often comes under fire in times like these is fiction, both in books and other media. Even within fiction, scifi and fantasy have long been disparaged by “serious” academics since these realms of speculative fiction deal with fantastical elements that don’t exist. What these critics overlook, however, is the difference between truth and reality.

While elements of the political landscape are dedicated to obfuscating the truth, this isn’t what I’m talking about here. I’m referring to the ability of stories to separate all of our social and cultural baggage from important issues. Star Trek, for example, is known for holding up a mirror to the human condition and such important issues as racism, death, and war.

The other benefit of speculative fiction is stretching the imagination. As Einstein said, “No problem can be solved by the same kind of thinking that created it.” Fiction lets us see problems in a different light, whether they be social or technological in nature. Love it or hate it, the cellphone has its roots in science fiction, along with innumerable other technologies that now make up the fabric of daily life.

Most engineers and scientists I’ve met trace their interest in the sciences to scifi or fantasy. One of the main reasons I became an engineer was growing up with Star Trek: The Next Generation, Dinotopia, and other works of fiction. Asking ourselves “What if…” is the underlying principle of the scientific method, and it feeds our innate human curiosity about the world around us. Something doesn’t have to be “real” to help us explore what is true. So, even though the world is burning, take this as an invitation to think differently about the problem. The solutions to climate change just might be a fictional account away.

Is there a book or other story that influenced how you think about the world? Let us know below!

Riding the rails

Picture of an Amtrak train car; single deck; number 25051

One of the coach cars from the Cardinal

I recently went on a trip to Missouri, and since flying or riding the train would cost the same amount, I decided to do the solarpunk thing and try train. I’d only ever gone on short, touristy train rides before, so this was my first time evaluating rail as a long-distance travel option. While the exact values will vary based on model, train travel is typically regarded as less carbon intensive than flying or taking a single-occupant passenger car.

Any readers from Europe will likely be appalled at the poor state of rail travel in the US, but I think that for anyone with the time, rail travel is much nicer than taking a plane. Sure it takes a lot longer, but the seats are much bigger, the luggage restrictions are very generous, and you avoid federal employees invading your personal space.

An abandoned train - An engine from the New York Central line and two passenger cars

An abandoned train on a siding we passed

I rode two different lines, The Cardinal and The Southwest Chief. The Cardinal was a lot smaller train, but the overhead bins were larger than those on The Southwest Chief. This was likely because the Southwest Chief’s double-decker cars had a large baggage area on the lower level of the train. There is a smaller baggage area at the back of the coach cars on The Cardinal.

The interior of an Amtrak observation car. Sideways seats face large floor-to-ceiling windows

An Amtrak observation car featuring large windows

There was a cafe car on both trains, and the Southwest Chief also had observation and dining cars. Since I’m cheap, I brought my own snacks and water, but the food is there if you don’t bring your own. The ride is sometimes bumpy, but you don’t have to worry about your drink or food flying up unexpectedly like you might with a flight.

There are some downsides, of course. Number one is that you still have small, airplane-style bathrooms and you’ll almost certainly have to visit them if you’re going any appreciable distance. There’s also a relative dearth of destinations when compared to air travel. As most people fly to get from place to place these days, Amtrak can only support so many routes. If I were writing this article fifty years ago, then I would likely have a different story to tell.

A double-decker Amtrak Superliner car; windows dot the top deck of the car while the bottom features an entry hatch and ventillation grates

A double-decker Amtrak Superliner car

Another con is the occasional smoke breaks where people can get off the train and get their fix. The ventilation aboard the trains seems sufficient, but in the first few minutes following a smoke break I was wishing I could crack the window. Luckily, I wasn’t seated too closely to any smoking passengers, and the smell quickly dissipated.

Photo showing the large, open Grand Hall of Chicago's Union Station including two golden, greco-roman statues guarding the entrance to the train departure area

Chicago’s Union Station is fancy

I don’t know if traveling via rail rises to the level of luxurious (it might in the sleeping cars, which are available on both trains I took), but it is certainly more pleasurable than any of my previous travels by plane. For shorter trips (KC to Chicago for example) it can even be faster than driving since you avoid all that mucking about in city traffic. If you are planning a trip in the future, consider seeing if the train can get you there. It’s not an option we think of here in the States, but I’m glad I took a chance on it.

Have you traveled by rail in the US or abroad? What’s the train like in your area?

What is energy democracy?

At first glance, energy democracy is a funny term. Are we worried about a coalition of coal and natural gas blocking amendments to a bill from wind and solar? Is nuclear over in the corner putting forth reasonable proposals while everyone backs away slowly because of rumors regarding her volatile temper?

Solar Farm by Michael Mees via a CC BY 2.0

Solar Farm by Michael Mees via a CC BY 2.0

Energy democracy is actually about bringing self-determination of communities back to energy generation, storage, and distribution. Not that long ago, most of society ran on locally-sourced energy. The bulk of this was in the form of windmills, water wheels, and wood-burning fires. As fossil fuels took the stage during the industrial revolution, energy supply and demand became estranged. Economies of scale for fossil fuel-based energy generation led to the creation of large power plants that supply power over an interconnected grid.

The 21st Century has seen the return of distributed energy sources. While solar and wind get the headlines, small modular reactors (SMRs), in-stream hydro, tidal, geothermal, and other distributed energy sources are showing promise as well. While the growth of these distributed generation technologies is good for decentralized solarpunk communities, it creates a point of friction with the existing centralized power grid. This is why when incumbent utilities do support renewables, they still want to build large, utility-scale projects. Nevada has had the most public battle over net metering in recent years, but many utilities have tried to suppress energy decentralization by pressuring legislators. In states like Virginia, where two companies have a monopoly on 80% of the energy market, it’s easy to see where problems might arise.

panoramic shot of sky

Photo by Pixabay on Pexels.com

There are some technical problems with energy decentralization which stem from the centralized past of the grid. As David Roberts explains at Vox, the grid was designed for one-way power flows from generation to distribution to end user. Solar, wind, and other distributed energy sources upend this model, sending power from the end-of-the-line back into the grid. There are several possible ways to overcome these difficulties ranging from going off-grid completely to piping every single generation source back into one giant grid managed by a central authority. For a solarpunk future, one possible option is the “decentralized, layered-decomposition optimization structure.” In this arrangement, the responsibilities of generation sources are held locally, but communities can still exchange power on an overarching, interconnected grid.

In some communities, such as Boulder, CO, the people have decided to municipalize their energy grid. Putting the grid into public hands makes it easier to align incentives between homeowners with rooftop solar, community-based generation projects, and the needs of all the users on the grid. Utility monopolies have to maximize profit and maintain the status quo. Energy democracy brings the power to the people, who can build a grid that uses distributed generation for a more robust, environmentally friendly, and healthy grid. The most extreme example of calls for energy democracy at the moment is the suggestion of a public takeover of PG&E. For more on areas that are flexing their energy democracy muscles, check out the Institute for Local Self-Reliance’s Community Power Map.

Do you have any energy democracy projects in your area? Let us know how your communities are fighting monopoly power and bringing clean, distributed power to the people.

Tidalpunk: Come Home to the Sea

Many think life on Earth started in the oceans, and while there is scientific debate on that front, there’s no denying that humans have been drawn to the water since before we built the first city on the banks of the Euphrates. With an estimated 80% of the world’s population living within 100 km (~60 mi) of a coastline, it’s no surprise that solarpunk has a sibling that brings this love of the water front and center – tidalpunk.

Tidalpunk takes the environmental consciousness and appropriate technology of solarpunk to the high seas. Sailing ships, autonomous seasteads, and cities flooded by the rising waters of climate change populate visions of a tidalpunk future. I suspect that due to the Moon’s influence on the tides, tidalpunk and lunarpunk will find some interesting synergies.

Return of the Sail

boat classic clouds cruise
Photo by Inge Wallumrød on Pexels.com

The shipping industry currently accounts for 2.3% of carbon emissions, and the industry is targeting a 50% reduction in emissions by 2050. Most cargo ships run on diesel now, but we once sailed the seas using the renewable power of the wind. While having a backup propulsion method available would be prudent, when the wind is blowing, cargo could move without the use of fossil fuels. Low Tech Magazine has written several articles about the potential of bringing back sailing ships as cargo vessels. Our current cargo fleet could even be retrofitted with tethered, kite-like sails.

Seasteading

An artificial island in a rough c-shape. It is covered in grass and has several berths for boats.
Proposed artificial Island in French Polynesia by Blue Frontiers

Seasteading covers a variety of concepts for humans to make their home in the sea. Proponents of seasteading point to overcrowding and a lack of social innovation on land as reasons to move seaward. Some projects that could be considered under this umbrella are Sealand, various underwater habitats, and aircraft carriers.

delta_printer_1-8419da34982ad3af20046088872ca1c7cedbd1d9abd347586fdab267be6a52a1
A member of Project Entropy demonstrating a delta-style 3D printer

Project Entropy is a solarpunk makerspace flotilla with the aim to address plastic waste in the ocean and convert it into useful objects. The self-described micronation is also experimenting with distributed governance while it expands the frontiers of distributed manufacturing. While the Seasteading Institute and Blue Frontiers have interesting visions of the future, Project Entropy is making it real right now. Another project already on the water is the Flipiflopi, a boat built entirely from plastic recovered from the ocean and roadsides in Kenya.

A muli-colored sailboat sits in shallow water just off a white, sandy beach. Many people are on the boat and the shore. A Kenyan flag flies high above the solar panel on the boat.
The Flipiflopi recycled boat

The SeaOrbiter science vessel is one of the most exciting projects happening in the space. Planned as a full-time, ocean-going science vessel, the SeaOrbiter will have on-board laboratories and allow extended observation of the ocean. Parts of the ship will be kept at higher pressure to allow scientists to dive more often than would be possible from a surface vessel due to decompression issues like the bends.

A profile view of the SeaOrbiter science vessel. It has a large mast which pokes 27 m above the waterline. Another 31 m of the vessel are below the waterline. The vessel has various living quarters, laboratories, and is powered by wind and solar.
A profile view of the SeaOrbiter

Flooded Cities

boat near to dock
Photo by Daniel Frank on Pexels.com

Venice is the most well known flooded city in the world, but rising seas will soon give the world a number of similar locales. Even Venice is preparing for rising floodwaters with the MOSE Project, a giant flood gate designed to mitigate the worst tides from the Adriatic. NOAA has built an Interactive Sea Level Rise Map to show what areas will be most impacted by different sea level rise scenarios. In the US, Miami is particularly vulnerable since it’s geology precludes a flood gate or wall system like MOSE.

Where to Start

If tidalpunk sounds like something you’d like to investigate further, here are some resources to check out:

Do you have any experiences with tidalpunk? Let us know below or send us a comment on Sunbeam City. Thanks for coming aboard!

The Upcycle — A Review

UpcycleCoverSpiral1-2

The Upcycle by William McDonough and Michael Braungart is the followup to Cradle to Cradle. Written in 2013, it brings a decade’s worth of new information and experience to the concept of Cradle to Cradle design thinking.

If you’re interested in the circular economy and can only read one book – this is it. There is a short section at the front that recaps the underlying principles of Cradle to Cradle systems in case you haven’t read the first book. While Cradle to Cradle was groundbreaking for the concept that we should design human industry to be a positive good for the environment, The Upcycle contains many more specific examples of projects where the authors were able to achieve these ends.

For example, in the book there is a story of Dan Juhl who pairs farmers with investors for building renewables on their land. The investors get a guaranteed return on their investment for ten years, and the energy generation equipment reverts to the farmers after this period. More renewables end up on the grid, and families get an additional source of income by owning the means of energy production.

The physical book itself is a nice counterpoint to the design of Cradle to Cradle. While Cradle to Cradle was designed to be reusable in technical nutrient cycles, The Upcycle is designed with biodegradable inks and paper so that it can become a biological nutrient again. One of the main ideas of Cradle to Cradle design is that things should be delineated into two separate nutrient streams: biological and technical. Wood, paper, and things of this nature can be reused as they would be in nature by returning to the land while technical materials like plastics and metals should be reclaimed for infinite technical cycles. Preventing the creation of “monstrous hybrids” is an important goal of the Cradle to Cradle design process. These materials are amalgamations of material that are difficult, if not impossible to separate and reuse. This is particularly harmful if the materials in these hybrids are toxic in nature. The book quotes McDonough, “Let’s put the filters in our heads and not at the end of pipes.”

The Upcycle is a breath of fresh air. McDonough and Braungart show how we can rethink the way we design everyday objects to fit into the constant cycles of Mother Nature and end the insanity of cradle-to-grave mentality. Cradle-to-Cradle design is definitely the way we should be thinking  when we design technologies and objects for our solarpunk future.

Do you use any Cradle to Cradle products in your life? What has your experience been? Let us know below!

Making it real…

As you may recall, I want to find ways to bring more practical solarpunk into my life and into the world. To that end, I purchased a Raspberry Pi 3 B+ kit made by Canakit. I’m hoping to explore some of the ideas I discussed regarding solarpunk phones and communications during the last few weeks. I’m not an electronics savant by any means, so we’ll see if my hobbyist level skills can cobble anything interesting together out of the kit.

Box containing a Raspberry Pi 3 B+ and breadboard for electronics experiments

On a related note, I also just ordered a new wifi-enabled wall switch to control the lights in our main living area. While that isn’t particularly solarpunk, I think reflashing the electronics to not be dependent on a third party service is. As sold, the switch requires downloading and using an app that sends data out to the web through servers owned by Samsung and then back to my apartment to control my lights. This is both creepy and seems silly since the lights are right above the voice assistant I’m using to control them. Why do I need servers hundreds of miles away involved in this conversation?

I’ve had good luck with the Sonoff-Tasmota firmware from GitHub for other smart home devices, and will be using the information from their wiki to attempt to reflash this new switch. Since it’s a totally different piece of equipment, I’m a little nervously optimistic about the results. If all goes well, the switch will only talk to my local network and the only connection to the outside world will be through Alexa.

Wifi-enabled smart switch with front cover removed. Green circuit board is exposed showing a TYWE3S wifi chip. Other components are hidden from view as they're on the back side of the board.

At some point, I’m hoping to switch to a more privacy-centric voice assistant like Mycroft or Snips, but getting all of my smart home devices other than my voice assistant to be local only should make the transition simpler once I do get that setup. The Raspberry Pi will be an important part of this transition as I’m hoping to begin testing Mycroft and/or Snips once I’ve gotten some of the basic input/output bits of the Pi figured out.

Raspberry Pi 3 B+ in transluscent plastic case

If all goes well, then I’ll try building a mobile voice assistant that can kick result data to a simple linked smartwatch like a Pebble. I sketched out a highly detailed schematic for your pleasure below.

Screen Shot 2019-02-21 at 3.19.46 PM

I’m not sure how hard the communication with a watch will be, but the first step will be getting the voice assistant going on the Raspberry Pi. After deciding which AI is better to work with then I’ll try adding battery power and watch communications.

What are some of the ways you are making solarpunk real? Let us know below!

Energy: A Human History – Review

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Energy: A Human History by Richard Rhodes chronicles the development of industrial power sources with a focus on the innovators and scientists who developed the technologies. Starting in Elizabethan England with none other than William Shakespeare, Rhodes weaves a compelling tale of the western world’s energy sources starting with the transition from wood to coal in 1600s Britain.

The book paints the picture of the industrialists we now love to hate as human beings with hopes, dreams, and failings. It can be hard to remember after so long that James Watt and Henry Ford were once actual, living beings, and that they had hoped to make the world a better place with their inventions.

Drawing from many primary sources, Rhodes has lifted many gems of what the people of the time found concerning about these new technologies. With references to coal as “the devil’s excrement,” and many other such epithets, one might wonder why such dirty fuels ever became predominant. As Rhodes points out in the book though, industrialization with coal and other fossil fuels led to a near doubling of human life span and a higher standard of living. Rhodes does devote a fair bit of the book to the work that various towns and nations did to combat the air quality problems associated with the use of fossil fuels to varying degrees of success.

Concerns were not just constrained to air quality. Safety of steam engines, locomotives, and automobiles were a great concern of the time. As to cars, we have definitely come out on the wrong end of that technology with many US cities being designed for cars instead of people, but some of the concerns for trains seem amusing now as this quote Rhodes found shows.

“What can be more palpably absurd and ridiculous,” asked a reviewer for London’s Quarterly Review who favored a plan for a railway to Woolwich, “than the prospect held out of locomotives traveling twice as fast as stagecoaches! We should as soon expect the people of Woolwich to suffer themselves to be fired off upon one of Congreve’s… rockets, as trust themselves to the mercy of such a machine going at such a rate… We trust that Parliament will, in all railways it may sanction, limit the speed to eight or nine miles an hour, which… is as great as can be ventured on with safety.”

If you are firmly anti-nuclear, the end of the book will not be to your liking. As a cautiously optimistic person regarding nuclear energy, I feel the author may be a bit nuke-happy. Many of his points in favor of nuclear base loads are legitimate, however. Current nuclear generation technologies have been shown by IPCC and NREL (National Renewable Energy Laboratory) analysts to have a carbon footprint similar to wind and solar. With many cities and states looking at 100% renewable commitments, including nuclear as a base load to counter the intermittency of renewable sources seems reasonable in geologically stable areas. Unfortunately, when states set “renewable” goals for their energy goals, they sometimes include waste incineration, which is both gross and bad for local air quality.

Beside its overly-western focus, the other main shortcoming of the book is its relatively light treatment of renewable technologies. There was very little regarding solar, hydro, and wind, and I’m not sure if geothermal was mentioned at all. I suspect that this was due to a desire of the author to focus on the technologies that were the primary drivers of industrialization. Regardless, I think this is a good treatment of the subject of modern industrial energy sources and the people who brought them to fruition.

Do you have any recommendations for other books about energy generation or transmission? Let us know below!

Solarpunk Phones Part 4: Magic

woman reading a book

Photo by Pixabay on Pexels.com

[This is Part 4 of a series of posts. Here are links to Part 1: Repair, Part 2: Decentralize, and Part 3: Design.]

Despite marketing jargon, I don’t think that we’ve yet reached the point where our technology is “magical.” A cave person might feel differently, but smartphones, computers, and televisions are clearly tools in my eye. There are a few exceptions, but I want devices that more elegantly flow with our lives instead of us molding our behavior around the device.

In stories, magic feels more like an extension of the being wielding the power. Even when the power source isn’t from within the individual, magic is still channeled through the magic user, so they must be in tune with it, but not consumed by it.

Technology that “just works” is a step in the right direction, since few things are as un-magical as having to reinstall drivers. I think we can go farther though. For me, at least, it’s easy to get lost in the technology itself and lose sight of the end goal of the tech. To be truly magical, I think the device and interface need to melt away so we can focus on the real reason we’re using it. At their core, smartphones are devices for communication. How do we make meaningful communication with those we care about easier?

color conceptual creativity education

Photo by Pixabay on Pexels.com

Take the pencil. As long as it’s sharp, most people don’t spend a lot of time worrying about how much it weighs or how thin it is. It gets the job done and you don’t have to think much about the object itself. There are certainly applications like art where the hardness of the graphite is an important consideration, but for the majority of situations, the pencil is incidental to the outcome of wanting words or doodles on the page. The pencil is an extraordinary piece of technology because it works so well that we pay it barely any heed.

A few devices approach this simplicity: e-readers, Pebble smartwatches, smartpens, the Beeline bike navigator, the Typified weather poster, voice assistants, and most calculators. Maybe I just don’t have the headspace for multi-function gadgets, but for me, the more functionality you cram into a device, the more unwieldy it becomes. Perhaps some brilliant UI/UX designer will come up with a way to make the multi-function nature of the smartphone more seamless, but as of now, I find smartphones to be amazing but kludgy.

The people working on the Skychaser solarpunk comic are doing a great job of thinking of magical technologies. You should definitely check them out if this is something that appeals to you.

https://www.tumblr.com/skychaser-comic/180866535428/just-a-silly-idea-i-had-glow-bugs-they-are

https://www.tumblr.com/skychaser-comic/176597574371/another-picture-for-the-mobile-typing-device-now

I don’t have the answers for finding the right balance of functionality and magic but wanted to explore some of the questions with you. Maybe you have some ideas of how to make technology a little more magical. If you do and want to share, please post something below!

Solarpunk Phones Part 3: Rethinking Design

[This is Part 3 of a series about solarpunk phones. Here are links to Part 1: Repair and Part 2: Decentralize.]

There are essentially two extremes to technological design: the all-in-one device or the single-tasker. Take, for example, the knife. There are lots of single purpose knives – paring, cleaver, steak, etc. There are also several different types of multi-function knives, the best known being the Swiss Army knife. Depending on what task you have at hand, you would select the best knife for the job. Out and about, sometimes the best way to go is to carry the Swiss Army knife, but since it’s a multi-function device, it isn’t usually the best tool for the job, even though a lot of the time it is pretty decent at several different things. Unfortunately, the more functions you cram into a Swiss Army knife, the less useful it becomes at any single task. There’s a certain break-even point where it just gets ridiculous.

Image shows 8 Swiss Army knives from left to right with an increasinly large number of functions.

Victorinox pocket knives by quattroman76 under a CC BY-ND 2.0

While smartphones can do a great many things, since they aren’t really designed to do one specific task, they end up sacrificing the ability to do any one thing really well. I wonder if we’ve lost something by trying to unify all of our devices. Our mobile technology has become a monoculture compared to the wide variety of form factors of phones before a single slate of glass became the norm.

Before the consolidation of iPhone-esque design hit the scene, some people thought the future would be a cloud of wearable devices, the Personal Area Network (PAN). While carrying a number of single-focus gadgets on a common network may not be the best solution for everyone, it could be game changing for some. Also, broader acceptance of PANs might lead to more innovation in the smartphone space with regards to form factor. While there are rumblings of foldable phones, I can’t help but think those are merely an evolution of the current iPhone-centric design school.

Random sketches I made of different hubs/accessories for a PAN-based device

Modular, open source electronics architectures would be a step in the right direction, allowing designers to select off-the-shelf components for inclusion in many different types of devices. The closest things I’ve seen on the market would be the Fairphone, which we’ve mentioned before, and the RePhone Kit, which is an Arduino-compatible phone kit from Seeed Studio. It’s a neat little phone hacking platform that lets people build their own phones. Unfortunately, Rephone is only 2G data capable, meaning no data connection in the US. Motorola gets an honorable mention for the Moto-mods system that lets you add different features to your phone through a special port on the back of their Z-series phones.

Of course it isn’t solarpunk if we aren’t designing with the impact of the device in mind from the beginning. Dominic Muren’s  Skin, Skeleton, and Guts model for product design is one approach to this design problem. When coupled with the Cradle to Cradle idea of separate biological and technical nutrient cycles, I can imagine future devices where the skin of the device is a compostable fabric that can be changed to suit the style of the user, while the metal skeleton and modular, electronic “guts” could be reused in further technical cycles.

TL;DR

In short, when approaching the design of a solarpunk phone, I would want modular components to be at the core to allow for more diversity of form factors like there once was in the mobile space. Also, devices should be designed for the circular economy using safe and reusable/recyclable materials.

Do you have any ideas for what should go into a solarpunk smarphone? Would a PAN be too cumbersome, or do you find that the “Jack of all trades, master of none” nature of the smartphone isn’t worth the trade-offs? Let us know below!